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When SMEs Record for How-to Videos

12/8/2019

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​Having subject matter experts record videos is a great way to tap into the wealth of knowledge that SMEs possess, but there can be challenges to turn those recordings into a polished product for educating your customers and maybe even generating leads. 

Vidyard just released an ebook called 9 Essential Types of Video for Business. It's a great resource for defining different types of videos, where they fit into the customer journey, and what types of things need to be considered for each type. One of the things I found interesting was that they considered "how-to" videos relevant to most of the "funnel" stages for customers: attract, educate and retain. Furthermore, I know from making a few different kinds of videos, that those different types frequently overlap and you can often use one recording clip as an asset for multiple videos, even of different types.

There is definitely a place in the process for developing videos in which SMEs can just press Record and start explaining. But after both making many of my own videos and working with recordings done by others, I have a few tips for getting started.

Size Matters

​Before recording screens, you need to know where the final product is going to live. If you record in the wrong ratio for where the video is ultimately going to be displayed, you can end up with what's known as a pillarbox, i.e., you have those ugly black bars on both sides of the video display. 

In many cases, including YouTube, you most likely need to record in a 16:9 or widescreen ratio. If the video is going to a social media site, you can brush up on the recommendations for other formats here.
When recording using Camtasia, you select the area on the recording toolbar. You have the option of Full screen, or selecting a specific ratio and dimensions. 
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Note that while using the Full screen setting can guarantee that you don't miss anything in the recording area, there are some issues to consider.
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The first is that your display may not be a 16:9 ratio. Thus, videos made from your recordings are not going to be in the right ratio (and you'll get the previously mentioned pillarbox). For example, the current line-up of MacBooks use a 16:10 ratio; Surfaces use a 3:2 ratio and iPads use 4:3. The majority of Windows machines use 16:9, but even then, you need to consider your screen resolution, whether (and where) you have your task bar showing, whether you are showing your bookmarks bar, how many browser tabs you have open, etc.
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​My personal preference is usually to record at 720p HD, which is 1280 pixels by 720 pixels. And size the recording area just below the browser address bar (unless we need to show the address in the video). For me, 720p is the right balance -- when websites stretch to fill the current browser window size, enough of the right parts are showing without having too much empty space. It's a little bit of an art to prepare the area to be recorded, but one that can be easily refined with trial and error.

Sound Really Matters

No matter how good your content and visuals, poor sound quality will turn off viewers fast. If the audio is not nearly perfect, viewers will stop watching, and therefore will not get any value from your content. 

If you're sure that the SME's narration is an important aspect of your finished product, here are my recommendations.
  1. Find as quiet a place as possible for recording. No doors closing, squeaky chair, keyboard clicking, colleagues talking nearby, dogs barking, cars driving by, hum from your air conditioner or laptop, etc. Usually, you aren't lucky enough to have a recording studio available. But what about a clothes closet?
  2. Use a decent microphone. The built-in laptop mic is not going to give you the results you want. 
  3. Write a script and practice saying it at least a few times before you record, so that it sounds natural and smooth. The difference between scripted narration that's been practiced a few times and narration that isn't is... well... ummm ... like ... so ... you know ... (long pause) ... (ramble off on another tangent for a moment) ... (dropped thread). Believe me, it's worth the extra time to make your audio sound smooth. 
On the other hand, SMEs can absolutely just press record and start talking. Capture their knowledge in the short amount of time they have available to show whatever needs to be shown. You can write a script from that and have someone else record separate narration. 

Editing a screen recording to match separately recorded and polished narration requires five simple skills in video editing: cut, delete, split, clip speed and extend. These edits are much more efficient than trying to match the timing of what you do to what you say.

What About That Darn Cursor?

​If you are doing some kind of live online training, including a demo or a webinar, moving your cursor while you speak is natural and can help your audience follow the explanation. However, in a polished how-to video, it is really, really, really annoying.

SMEs don't necessarily need to worry about the cursor. During editing, you can scale or hide the cursor depending on whether you want to call attention to it, or you want it out of the way. There are some much more advanced techniques you can use, but to get started, select the recording clip you want to modify and select the cursor tab. You can scale the cursor separately from the screen recording up to 500%. And you can hide the cursor by making the Opacity 0%.
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​Camtasia recently added a new feature that helps smooth out those distracting extra cursor movements. You can learn more about cursor smoothing here.

But even with those tricks to modify the cursor, it's so much better if the initial recording has purposeful, direct cursor movements. This also can be improved with practice. And it may also help to use another Camtasia trick...Pause. If you make a mistake, you don't need to start over. Just pause, reset, and unpause to start the recording where you left off. 

You don't have to capture a perfect video in one take. And how-to videos are not Hollywood productions. They can be layered together with separate sound and video tracks. Capture multiple clips and use the magic of video editing tools to weave together the final product.
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What's the Difference Between a Freelancer and an Independent Contractor?

4/28/2019

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When Ant Pugh posted his video on the three types of eLearning jobs, I thought he was spot-on with his descriptions. However, I objected when he combined independent contracting with freelancing. I thought they were different enough to warrant mentioning, so I promised to illuminate the differences.
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When I was laid off my first job less than a year out of college, I spent about 5 months unemployed. It's hard to imagine now...at the time, if I'd had the benefit of today's Internet (or economy), or a clue about what it was that I really wanted to do with my life, that period of unemployment might have gone differently. As it was, I became more and more desperate to get back into work similar to what I had been doing. And finally, I was offered my first project as an independent contractor. 

In the US, the IRS has rules about whether a worker is classified as an employee or an independent contractor. As far as the IRS is concerned, there are only two types of work - as an employee and as an independent contractor. Ant's descriptions of the differences between developing eLearning for a bigger company internally, or working for an agency don't matter to the IRS; they are both considered employees. Companies don't withhold (and pay on the worker's behalf) any of the following for an independent contractor: income taxes, Social Security taxes, Medicare taxes and unemployment taxes. From a practical perspective (in the US), if you aren't considered a W-2 employee, then you are an independent contractor and must pay self-employment taxes. End of story. 

As I set out to write this blog post, I mostly considered my own experiences, and not just those where I paid self-employment taxes.  I've been an employee at small, medium, and large companies. I worked at a company where my department created content for the larger organization, and I've been an employee at an agency that created content for clients. One agency where I was an employee typecast me as the FrameMaker expert at the expense of my happiness with the job. And one agency where I came on board as an independent contractor to write storyboards gave me the opportunity to get started in eLearning because I'd learned Authorware on my own time and my own dime. My projects as an independent contractor include working for a big company, working for a small company and working for an agency. And I've been a freelancer for the last 13 years, for every size of company and agency. 

Yes, I'm of an age where I am encouraged to euphemize my experience as "extensive."  

When considering my insight on the differences between working as an independent contractor and working as a freelancer, I realized that it wasn't so much as they are two different types of experiences, but that they represent an entire spectrum of ways of working.

So instead of pointing out the differences, I'll bring up several points of consideration for anyone thinking of leaving the safety of a regular paycheck for the benefits of the great unknown world of self-employment.
  1. Location. All of my experiences as an independent contractor required that I work onsite, and almost none of them have done so as a freelancer. With more and more employers allowing (or even embracing) remote work, perhaps this is changing. 
  2. Schedule. All of my experiences as an independent contractor required that I work 40 hours a week (or nearly so) on that one project. When I started freelancing as a bridge from my stay-at-home mom life, one of the biggest appeals to me with freelancing was the ability to more-or-less set my own schedule. I started with a mere 10 hours a week on average. In the time since, I sometimes juggle as many as 7 clients and projects at once.  But, for the most part, I still get to chose when I do the work. On the other hand, my experiences as an independent contractor were much more 8-5.
  3. Finding work. All of my experiences as an independent contractor were arranged through a recruiter or some other agency. When I decided to start freelancing, there were 3 online marketplaces that I watched, with plans to pay the membership fee to whichever one I got a project on first. That was Guru.com, a platform where I found as much work as I wanted for the next several years. But in the beginning, I took whatever I could, as long as it was somewhat related to my skills, and some of that work was very low paying. In the last few years, as I got more and more clear about who my target clients were, Guru became less and less useful. At the same time, I started a new profile on Upwork, where I've ended up finding some excellent clients doing exactly what I want to do. And now that I focus exclusively on customer education content development, I have new ways of getting work.
  4. Equipment. With all of my experiences as an independent contractor, I was provided the tools I needed to get the job done. As a freelancer, I buy my own computer and have my own subscriptions to software. Often, I even get to choose how to best complete a job.
  5. Fees. Hourly rates work well when there is some uncertainty on how long a project will take. As an independent contractor, I always worked for an hourly rate, which usually had little room for negotiation. On the other hand, projects priced at a fixed rate can account for the value that work will bring to a company, and freelancing "experts" will tell you to do this instead of "selling your time." The freelancer takes a bigger risk with a project fee, but what goes with that is the potential for greater rewards. I've had it go both ways when I charged project fees.
  6. Help. I have hired help on a couple of my bigger assignments where I charged a project fee instead of an hourly rate. I know some freelancers can turn their niche and skill at acquiring projects into their best asset and get help from other freelancers in actually getting the work done. But after putting much thought into it, I realize that I don't aspire to own an agency or manage people.
  7. Benefits. You usually won't get paid time off, health insurance or matching retirement savings either as an independent contractor or as a freelancer. I've made sure to plan accordingly on these issues.
There are a wide range of possible experiences when you set out on your own. In spite of the possibility for a more consistent income, I've passed on a number of independent contractor opportunities over the years, partly because I didn't want to be stuck doing that same assignment for several months.

​A final point of consideration is career development. A few years ago, I thought about going back to school for a master's degree and decided ultimately that my clients usually didn't care if I had an advanced degree. Instead, I've obtained certifications and I read extensively in my field to stay informed. I learned early on that I'm the only person in charge of my professional development, and the type of work I say "yes" to can reflect that, as well as providing opportunities to stretch my skills. If you are thinking of striking out on your own, make sure you plan for time in your schedule to keep improving.

There's no shortage of advice for aspiring freelancers, but it's not for everyone. Here's an article I read recently that can help you set your expectations.
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A Review of Customer Education by Adam Avramescu

3/26/2019

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If you are wondering what customer education is, read this book.

If you are wondering how to start developing scalable customer education programs, read this book.

If you are wondering if what the ROI of customer education might be, read this book.

Adam Avramescu has shared his expertise in this growing discipline in a super-informative, fun-to-read way.
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He starts by building his premise of why smart companies profit at making customers smarter. He says, "In the current world of software, where every day is part of your renewal cycle, you won't succeed unless your customers succeed at gaining value from your product." He goes on to describe the difference between growing and scaling as you strive to help more and more customers succeed.

In the second chapter, Adam defines a typical customer journey and how customer education supports each stage in that journey. If you ask the question "Why do customers churn before you've recouped the cost of acquiring them?" this chapter answers, "One reason might be because you've been thinking about [customers] in terms of your success - how do I keep this customer longer - and not in terms of their success." 

It's a subtle but important difference that I somehow understood when I first started in this field - before I even knew it was an actual field. Without a great resource like Adam's book, I approached my work knowing that it was important to teach end users how to be better at their jobs and not just which button to press. And now, I'm so grateful to have this guidebook and the vocabulary to explain what that means.

​With chapters on The Customer Education Technology Stack, Better Content Bootcamp, Meet Your Metrics, and From Here to Eternity, there is valuable content in this guide for helping you get started or improve from wherever your company's customer education efforts stand today.

If you've been reading my blog since the beginning, you'll recognize Adam because, duh, if you know what customer education is, you've probably heard of him. But also, he generously contributed some guest blogs as I was getting this resource going and you can find those here (Lessons from the Optiverse, and How Optimizely Climbed the Customer Education Curve (part one and part two).

​And you can find the book here. Find a copy and read it today!
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Using the Simplified Approach with Video

2/22/2019

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Imagine that you're trying out a new technical product. You're excited about the possibilities of how this product can solve a problem for you. You know that there will be a learning curve, but you hope that will be less of a pain point than the problem you are trying to solve.
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But when you get into the product, you quickly get overwhelmed by a busy interface and too much noise on how to use it. It's so complex that it loses that shiny excitement you felt at first. You end up never really even getting started.
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On the other hand, what if you get something like this on your first visit?
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This video isn't an exact representation of the Camtasia interface (i.e., it's not a "screen recording"). But watching this "video" introduces you to the basics before you ever even open Camtasia and can make the interface feel less overwhelming. This is an excellent example of using the simplified user interface (SUI) in video.
I'm fascinated with using SUI for various customer education content, and have previously written about SUI images and animated GIFs. But where does SUI fit into video?

The above example is a recording I grabbed (with Snagit) while my latest Camtasia upgrade installed. The "video" is similar to an animated GIF, but it's a little longer and shows more than one task, though in a more conceptual, rather than in a step-by-step way.

I've been thinking about SUI for a while and wanted to find ways that I could incorporate it into my content. But the trick is that while grabbing a screen recording is fairly easy, a more simplified version is actually more time consuming to plan and produce. I wanted to see how SUI could have a place in my videos and still remain affordable. 

I know there are a number of benefits to using SUI in video that might justify the higher cost for development anyway. The SUI helps focus the viewer's attention on the simplified contents and reduces cognitive load. This means the viewer is more likely to remember important aspects of the video later. (Though I'm not aware of any studies that have specifically asked this question - yet.) 

Another benefit of using SUI in video is that sometimes it's just not practical to screen record an example. It seems counter-intuitive, but sometimes it really is simpler to simulate the environment and the exact pieces of content that you want to illustrate than to try to get an environment perfectly prepared for a screen recording. And in some cases, you may only get one shot at a recording. 
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Using a SUI approach reduces the stress of having to get the recording right with only one take. And you can use SUI elements to cover up personal or localized details. In the example below, some of the details are in Swedish, but since those details aren't important to explaining this concept, I just masked them.
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This example brings me to pointing out a difference between SUI images and video. Sometimes, the motion is a really important ingredient for explaining a concept. 
The use of SUI in videos seems to be limited to small snippets of a larger video, like in this example, or with micro-videos of less than a minute long.

I talked with Matthew Pierce, Learning & Video Ambassador for TechSmith. He's got a number of suggestions when planning to use SUI in video. First of all, you have to approach the building process for a SUI video differently. It's more like creating an animation, rather than a screen recording. You'll want a good storyboard showing the basics of what you want to include, perhaps with some instructions on how to approach the movement of each individual piece of the visuals. It might be helpful to do an actual recording to help you understand everything that's happening in the procedure you want to illustrate, and reverse-engineer to the storyboard to help with building the animations.

On the other hand, you want to keep the animations as simple as possible and limit the number of things shown at one time. Remember the goals of reducing the viewer's cognitive load (to help them better remember) and making the video more immune to future UI changes. It's not a time to get fancy and show off all of the cool things you can do in Camtasia.

Matt says that at TechSmith, they use art from UX designers, make some images based on UI designs and graphics provided, and have some basic interface elements available as Snagit Stamps. (It sounds like they have quite a library of images to reuse in different ways). There may be 15-20 image pieces for a simple Camtasia animation. 

We talked a bit about a problem I'd come across in my early attempts to "cover up" in Camtasia screen recordings. In a basic recording, you get the screen and cursor both - they are somewhat separate, in that you can control the opacity, scale and some other features separately, but they aren't truly different layers. So you can end up with an annotation (whether text or shape) masking the cursor movement. Matt says that at TechSmith, they solve this problem by using a separate cursor image, which is animated to look like it's pointing and clicking. Another benefit to taking the few extra steps of animating a cursor is that you don't have any of those inevitable mouse wobbles that I don't always notice when I'm recording, but that become super obvious when I'm editing.

Let me know in the comments if you have any of your own applications, benefits or tips for using SUI in video.

For more on Snagit: https://www.techsmith.com/screen-capture.html 
For more on Camtasia: https://www.techsmith.com/video-editor.html
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A New Formula for Customer Onboarding

1/14/2019

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​Webinar Presented by Adam Avramescu and Linda Schwaber-Cohen
We've been training customers since we've had products that required training, but recently, the idea of onboarding training has been getting more and more attention. So today, I'm providing a summary of the webinar hosted by Skilljar and presented by Adam Avramescu and Linda Schwaber-Cohen from January 2019 called "New Formula for Customer Onboarding."

With the rise of subscription-based businesses, companies need to make sure their products are effectively adopted by their customers. Customer onboarding is such a critical investment, because if customers don't adopt the product, they don't renew and can end up costing more to acquire and support than the revenue they generated. 
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Adam and Linda started the webinar with a few observations about what some companies are doing wrong when it comes to onboarding.
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The first mistake is thinking that there is one right way to onboard all customers, and a set of best practices that everyone should follow. It seems logical that different companies and different customers would have different needs. But there are also different use cases for the same product.
For example, you wouldn't want to give end users and administrative users the same kind of training. Either the end users will be overwhelmed with too much detail about setting things up, or your admins will not be getting enough training for their jobs.

The second mistake is equating account onboarding and user onboarding. Yes, there are tasks that need to be done when you obtain a new account. But these are not the same as the more frequent new user onboarding every time a new person joins a team that uses your product. 
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The third mistake Adam and Linda discussed is that onboarding should be owned by one team. The truth is that onboarding is a journey for the customer, and you'll have team members supporting different parts of that journey from marketing, sales, and customer success.
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Adam and Linda used these common misconceptions about onboarding to develop the New Formula for Customer Onboarding. The formula is based on risk and scale to create four different archetypes of recommended onboarding strategies. You may have one or more of these archetypes at different times.
  1. High scale, high risk archetypes describe the scenario when you have many end users in a regulated environment. Think tax-preparation software or medical records. This is where if an end-user screws up (because they don't know how to use the software), they can cause serious problems in some way. For this archetype, an onboarding strategy might include many of the following:

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  2. When the archetype includes many end users in a low-risk environment, the goal in onboarding education is geared more toward broad adoption and behavioral change. Education offerings for this archetype could include:






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  3. Sometimes, you have a group of highly specialized users with the potential for high risk if they make errors. Onboarding this group might include:



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  4. The last archetype is for products adopted by specialists that are highly customized, but their errors don't cause high risk problems. This is a great group for an on-demand training curriculum, email nurture campaigns and learning pathways for different use cases.
  • High stakes certification process
  • Online proctoring
  • On-demand education offerings
  • More frequent assessments
  • Learning labs
  • Formal corporate roll outs
  • Oversight for completion and scoring
  • Job Aids
  • Train-the-trainer
  • Regular and virtual instructor-led training offerings for advanced topics
  • On-demand education offerings
  • In-product education (those little popups that guide a user through a new task)
  • Broad analytics reviews
  • Webinars (1:many live sessions)
  • Change management training
  • Informal corporate roll outs
  • Adoption reminders and marketing
  • Microlearning videos
  • Email nurture campaigns
  • Basic certification
  • Live labs
  • Live training curriculum (it's not as costly to provide classroom training, since there are fewer users)
  • Personalized training plans
  • Clear training paths for different use cases
  • Close relationship and collaboration between Customer Success and Education
  • On-demand training curriculum
  • Email nurture campaigns
  • Learning pathways for different use cases
Of course, your onboarding strategy won't be perfect overnight. Adam and Linda recommend defining which onboarding archetypes you have in your company, and which are the highest priority for optimizing. They also recommend shadowing a customer onboarding to see if you are using the wrong approach or the wrong archetype. Get started with the most impactful thing and lay the foundation for measuring your success.
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For those who didn't get a chance to view the webinar live, you can access the recording here. If you get the chance, it's an hour well-spent if you are thinking about improving your customer onboarding strategy.

​Let me know if you need help building content for your on-demand onboarding strategy.
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Simple Images in Action

12/29/2018

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In the last post, I discussed simplified user interface (SUI) images as a potential solution to one of the biggest challenges that technical communicators face - keeping content up-to-date in the face of frequent product updates. While I've seen some examples of SUI in images, I've noticed far more examples that take it a step further by adding action as animated GIFs.

Here's an example from the Tips & Tricks in-product help for Dropbox Paper. The in-product help provides structure and context for the task being demonstrated (I realize the GIF doesn't make as much sense here), and there is just a small amount of text with this moving image that explains how to assign a to-do.
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I'm fascinated by the SUI GIF for the same reasons I love SUI static images. According to TechSmith, "a simplified user interface graphic can often sustain multiple software versions...before needing further updates. The simplified design is more forgiving to minor interface changes and additions, as it is already an abstract representation of the interface." 

A 10-15 second "video" or GIF takes this benefit a step further by illustrating the basics of a single task. From a user perspective, it's much easier to see how to do a task in a glance rather than reading an article or even watching a video with narration and annotations. In other words, with a reduced cognitive load for learning the new task, the user gets some quick success.

Though I recently completed TechSmith's Camtasia 2018 Certification, I've been making screencast tutorial videos since 2011. When I started seeing these GIF images, I knew they could be valuable for my clients. I've started seeing these appearing not only in help centers and in-product guides, but also in nurturing email campaigns when trying out a new tool. 

Process for SUI GIF Creation

Even though a GIF may only last 10 seconds, it takes quite a bit of planning, as well as some extra time to create and produce if you want to make a quality image that communicates a task well with professional production quality. 

In order to get clear on the process for developing something like this in Camtasia, I borrowed a sample from Unito, which is a tool that I'm testing for automating Trello cards from one board to another (that's not all it does). Reverse-engineering to build this image from one I already had is a little different from building a GIF from scratch, but it will serve the purpose for defining the process. 
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Here's the overall process for designing and developing an animated GIF: 
  1. Just like with any instructional content, the process starts by identifying the task you want to teach. Don't try to show too much at once.
  2. Next you'll need to plan the visual assets. Each piece that moves needs to be a separate shape or image. You could start with screen shots (especially for the left side) and simplify them using Snagit's simplify tools, but I found that this was such a simplified version of the real screen shot, it was better to make it with shapes and small screen clippings either directly in Camtasia or in PowerPoint. 
  3. The animation design is next. There are about 15 custom animations in this 10-second clip, plus a few additional transitions and built-in behaviors. Before you start developing the GIF, it's helpful to have a clear plan of which parts of the image move and in what way, including handling the looping effect.
  4. Now you're ready to add assets to your canvas.
  5. Add the animations and transitions, testing as you go to make sure everything moves smoothly and in synchronization.
  6. Once you're happy with the result, you can publish the result as a GIF from Camtasia.​
If you'd like to learn more about the simplified user interface, Techsmith has several blog articles, but this is a great one to start.
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The Simple Solution to Evergreen Images

11/24/2018

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We all know a picture is worth a thousand words. In documentation and customer education, a clear image can make or break how well end users understand the accompanying text.

The problem in customer education for technical products is that frequent product updates can render some or all of your educational images out-of-date.
I've been fascinated for some time with one solution to this problem: the simplified user interface (SUI). Here's an example from Outlook's "Coming Soon" in-product guidance.
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It's not fancy, but this image could certainly get a point across if you were instructing a reader where to click.
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For a comparison, here's what an actual screen shot of the same interface looks like.
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So what's the big deal? The SUI image takes a bit more time to prepare than a screen shot.

But that extra time pays off big with two main benefits.
  1. These images have a potentially much longer shelf-life in your help and other educational content.
  2. ​You can scrub any personal or sensitive information.

For example, in the following image, I was able to easily and quickly simulate the Outlook environment by using a real Outlook environment and then masking the information for the purposes of this educational content.
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​And honestly, this is a quick and dirty example that's not nearly as visually appealing as the above Outlook example.

If you are localizing your educational content, you already know how complex that can make your project. Using SUI images means you could potentially use the same images across content in multiple languages.

The good news is that Snagit 2019 by TechSmith has a new feature that automatically simplifies your image. Just grab your screen shot and Snagit does almost everything else.

Here's a demonstration using that same "real" screen shot from Outlook.
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Ok, maybe the image is still not perfect in under 5 seconds. But those colored rectangles can be styled or removed individually, and it's easy to add your own if you can't find the right balance using the Auto Simplify feature. (Tip - use the Detail slider to change how Snagit interprets what needs to be simplified in the image.)

With just a little more time and customization, here's that same image.
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It might not look as awesome as you could do by mocking it up in Photoshop, but it gets the point across quickly and without any advanced graphics skills.

To learn more about why and how to use Simplified User Interface images in your content strategy, you can read ​this article from TechSmith, one of many they have on using SUI.
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Checklists for Content

10/26/2018

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The Checklist Manifesto

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I've always been a list-maker, but I didn't really understand the power of checklists until I really got interested in maximizing my productivity.

The Checklist Manifesto had been on my to-read list for awhile, and I finally read it when I received it for a birthday present. I didn't expect it to be so riveting!
Author Atul Gawande is a surgeon, among other things (including staff writer for The New Yorker),  but the book reads more like an adventure novel than your typical productivity advice. He tells stories not only from from his efforts with the World Health Organization's Safe Surgery Saves Lives program, but also from other areas - everything from constructing skyscrapers, to natural disaster response, to high-end restaurant operations, and of course, aviation. 
The author makes the case that checklists are important to get things right, even for complex problems (maybe even especially for complex problems). Checklists reduce your cognitive load for the - as Dr. Gawande calls it - "stupid stuff", so that you have your full mental capacity for the task or problem at hand.
Content development can be time-consuming. While every bit of content that I create is different, I know that there are repeatable tasks. If I don't have to spend time remembering or identifying those tasks, I can spend that mental energy on creating more content and more effective learning.
My checklists for creating a tutorial video or converting a PowerPoint to eLearning in Storyline won't save lives (probably), but they do save time. They don't quite follow guidelines from The Checklist Manifesto, but here they are for your consideration and use. 
When I find myself repeating general tasks for one or more projects, I write down the steps and store them in my task manager as a template so it's easy to find the next time I need to do the same thing. 

Please share if you have suggestions for improvement. Our collective knowledge makes us all better and more efficient.

Video Tutorial Checklist

I developed this checklist for creating short (2-3 minute) how-to videos focused on a specific procedure. But it can serve as a template for other types of tutorials.
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You can find a slightly different, expanded and actionable version of this checklist on the Nozbe.how site, which was a winner of the Nozbe.how template contest in the Business category in 2017.

PowerPoint to Storyline Conversion Checklist

I developed this checklist for a specific project in which related PowerPoint decks are being placed online for self-paced training. It's not a difficult process, but can be frustrating if you don't pay attention to details.
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I don't have details to share on this one, but am happy to explain if you'd like to use it for your own projects.
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Screencasting with Camtasia 2018

9/18/2018

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​I've been using Camtasia to create screen recording videos since 2011. I learned much of what I know by trial and error, but also got to be a beta tester before the release of Camtasia 8, which included training on some features I'd never thought to use. Fast forward to 2018, and TechSmith has released their first Camtasia Certification process. ​
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Camtasia Certification™ Process

For certification, you have the option to go through 10 separate courses and their quizzes - all related to various aspects of screencasting. You can also skip all that and just take the certification test without going through the courses. 

​I opted for the video courses - just in case I might pick up a few new tricks. The courses include some 15 hours of video content. Thank goodness for watching at double-speed. The narrator does get a bit long-winded at times, and not being a beginner, I didn't need to dwell on every explanation. Overall, the certification courses were very helpful and on point (and I did learn a few new tricks). 

The course author's process is much like my own. We'll take a quick look at each of the courses, which walk through the process of creating a screencast.

Preparing to Create Screencasts

No matter which tool you use for screen recordings, you'll want to prepare accordingly - not only with a script and storyboard, but by making sure the environment you plan to record is ready. Turn off notifications and clear your computer desktop of clutter.

Recording Audio and Narration

While Camtasia does offer voice narration tools, like the course author, I find it more efficient to do the bulk of my narration recording outside Camtasia in Audacity. Camtasia's audio editing tools are passable. The one thing in this area that I learned the hard way is that Camtasia does better with WAV files rather than MP3 (as of mid 2018).  

Recording Your Screencasts

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When you start a new recording in Camtasia, you have the option to control what you capture with this toolbar. You set your area, as well as controlling whether to include the webcam and audio. I find it much more straightforward to leave the camera and audio off (unless you need to record system audio). But recording audio as you go through the recording process has its merits for some situations. 

There are some handy menu settings you can use before you start recording, including:
  • Capture>Lock to application (resizes the window to record to the selected dimensions)
  • Tools>Options>Hotkeys (set your own shortcuts for many recording actions)
  • Tools>Options>Program (control the recording area appearance and workflow, as well as what happens after stopping the recording

One of the tricks I picked up in the certification course is this option "Restore cursor location after pause". It means that if you pause the recording, move your mouse in the process of whatever you do during the pause, Camtasia will restore the mouse position when you resume recording. I wish I'd known about this time-saving trick sooner!

Editing Screencasts

Once you finish recording, the editing environment allows you to use a number of tools to edit the recording - along with other types of media - into a final video. ​This course/part of the process focuses on cutting and trimming the screen recordings and/or audio or other media. The timeline helps you understand when a particular item begins to show and when it ends. This course also explains how to manipulate items on the canvas.

This course of the certification process is the longest at 3 hours 12 minutes. Part of the reason is that the author chose a really long sample video (about 10 minutes) for the example and practice.  Maybe for version 2.0 of the course, they'll use a shorter example.

Visual Effects

Visual effects include things like annotations, scale, opacity, rotation and position of your media.

​There are six different types of annotation tools. Between the captions, lines and shapes, you are only limited by your imagination (and time you want to spend) to create everything from a speech bubble to a scene with multiple moving shapes - such as a truck driving across the screen. Note that you won't get sophisticated animation possibilities like you could in an animation tool, but annotations are great for conveying conceptual information and adding visual interest. The blur, highlight, and sketch motion tools are great for enhancing screen recordings. And you can easily show that you are pressing a key in your video by adding keystroke callouts. Just select the type and press the keys you want to show.

This course is super short - these items are generally used in conjunction with editing and animating items in the video.

Animating and Moving Elements

We could play with these tools all day, especially the transitions, behaviors and animations. Suffice to say, there are lots of possibilities. What's important to remember is that you can do more than one change with each animation and you can layer multiple behaviors on objects or text to achieve a different effect. Plan some time to design your animations, because this can get time-consuming, depending on what you want to accomplish. ​

Audio Editing

No matter how great the audio is from an external source, you may find the need to add an extra pause or otherwise manipulate the audio. It's a super-short course in the certification process.

Captioning Your Videos

I haven't done much with captioning yet (but I probably should). ​Now I know exactly how to add closed captions or create an SRT file to upload for YouTube.

Effects, Quizzes and Interactivity

Transitions and cursor effects offer more options for editing and enhancing your videos.

I've avoided quizzes and interactivity in videos until now. ​Many of my clients host their videos on You Tube (where these features aren't available), but when the video is hosted on a website, adding interactive elements like quizzes, a table of contents, and interactive hotspots are really great ways to add engagement.

Producing and Hosting Your Videos

The last course in the process is of course discussing the options for sharing your videos.

Now, you've completed all of the courses, and passed each of their quizzes with at least 80% (it's easy to retake a quiz - I did have to retake one because I'm no longer a Mac user and I skimmed over that part). You can now request your certification, which doesn't take long. And you can get the correct settings to use to add it to your LinkedIn Profile.

Camtasia for Customer Education

Camtasia is my tool of choice for creating screencasting videos, although sometimes I use it in conjunction with other tools. And screencasting videos are my favorite form of customer education. They are short, practical, and thanks to Camtasia's updated tools, full of possibilities.

Resources

If you'd like to watch my sample video from which the opening image for this post was derived, you can find it here: ​http://bit.ly/2xKGu24. I'm not the world's best narrator, but it gets the job done.

The Camtasia Certification courses are only available if you have a Camtasia 2018 maintenance plan.  Find out more at TechSmith's site. You can take courses in their new TechSmith Academy (that don't lead to certification) for free. 
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Software Simulations and Video Demos in Captivate 2019

8/31/2018

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Captivate has always been an option for recording your screen and automatically generating different types of eLearning based on those recordings. But did you know that it also records video demos?

As a freelancer, I often have some flexibility and discretion on which tool I use to do a project. I have used Camtasia for screen recording videos since 2011. I've also created videos with Captivate for some projects, when certain aspects of a project suggest that it would be a more efficient tool for the job. But I hadn't ever tried the video demo functionality until recently.

Let's take a look at the different demonstration and simulation options before detailing the video demo option.
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Demonstrations and Simulations

Captivate includes four different modes for recording software demonstrations and simulations. Each of the first three options build on what the previous option accomplishes:
  • Demonstration - does not include interactivity, but creates slides for each "step" in your recording
  • Assessment Simulation - adds automatically generated click boxes, with options for success and failure captures, as well as text entry fields to check the learner's ability to perform the task
  • Training Simulation - adds hints for when learners aren't sure what to do
  • Custom - choose from the text caption, mouse movement, highlight, click box, and text entry box options from the other modes

Before you record a demonstration or simulation, you can set Global Preferences to customize your recording and resulting slides.
  • Language for automatically generated captions
  • Sounds for camera (as a cue while you record) and keystrokes (included in the audio of the produced project)
  • Automatically moving new windows inside the recording area
  • Smoothing the mouse movements

​In addition to these global preferences, you can set the style of objects to use for text, success shapes and captions, failure shapes and captions, hint shapes and captions, highlight boxes, text entry boxes, rollover areas, and smart shapes. These work in conjunction with your Object Style Manager to set the type, font style, size, color and other aspects of the items that will be generated in addition to individual screen shots. Use these options to save lots of time in getting the project to look how you want it to look.

Captivate makes it simple enough to start recording with just a few clicks, so even beginners can get a successful recording right away. However, as a robust tool, there are many nuances and steps to finessing a recording process that we're not going to cover in this blog post.

Video Demos

​When you create a new project in Captivate, one of the options is to record a Video Demo. New to Captivate 2019, is the ability to add recording a webcam so you can quick picture-in-picture and add that personal connection. While talking and recording both yourself and your screen actions is an ambitious undertaking, there are several options for recording and editing.
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The Video Demo option in Captivate records a smooth motion video rather than individual slides like it does for demonstrations and simulations. 

Unlike some aspects of Captivate, there's not much need for addressing complicated settings before you start recording. You choose the working folder location and whether or not to record mouse movements. In the recording window, you select the size and whether to snap to the application window, region or a custom size. You also choose whether to include panning, audio, and the webcam. (So you don't have to be talented enough to record yourself and the screen at one time after all.)

But Captivate doesn't exactly record what you do in real time, which provides some interesting options for modification. 
  • You can add a simple pan and zoom, controlling the scale, speed and size/position of the zoom. You also have some limited options for moving these effects on the video timeline.
  • You can add transitions to the intro and outro. The transitions include cross stretch, push, spin, split, dissolve, fade to, wipe and page turn, with direction options on each effect. You can also split the video to add the option to include transitions in other parts of the video.
  • There are options to trim and mask selected areas of your video. 
  • If you included mouse movements, you can edit them by changing the pointer or doubling the size, showing or hiding the mouse through different areas of the video, and smoothing the mouse path movements. You can also reduce the speed of the mouse movements before the click and choose a visual indicator for the mouse click.

For the separate recording from the webcam, you can resize and re-position it, but you can't crop it. If set up before you start recording, you can pick a different background, though I found it didn't do a great job of cutting me out from my office surroundings. Maybe if I had a backdrop with greater contrast or a green screen, that would look better.

When you end your recording, it plays automatically, with a tiny button labeled Edit to access the editing features. You can also process and upload the video to YouTube directly from here if you don't need to edit it. 

However, in addition to the editing options listed above, you can add text, shapes, highlight boxes, images, animation and characters to the video. You'll publish it to your computer with options for controlling the video quality (like frames per second). You'll end up with an MP4 file that you can use just like any other MP4 file. Or you can import the CPVC (Captivate Video Composition) project directly to a slide, working it into a bigger eLearning project.

The Interactive Video options to use overlays and return to a position in the video from elsewhere via bookmarks (such as for quiz remediation) introduce some great possibilities for learning. These are new as of Captivate 2019, but that's a topic for another day. 
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